Clutter.BindCoordinate is an enum not a bitmask, so use Clutter.BindCoordinate.ALL
instead of a bitmask of POSITION and SIZE.
Main.uiGroup.add_actor(this._group);
let constraint = new Clutter.BindConstraint({ source: global.stage,
- coordinate: Clutter.BindCoordinate.POSITION | Clutter.BindCoordinate.SIZE });
+ coordinate: Clutter.BindCoordinate.ALL });
this._group.add_constraint(constraint);
this._group.connect('destroy', Lang.bind(this, this._onGroupDestroy));